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Wolfenstein

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  1. Wolfenstein

    LAG ON THE LURKER BELOW

    Try lowering some of the settings (especially spell detail) - might help.
  2. Wolfenstein

    Portal to Shattarah?

    I know it's annoying, but there's plenty of exploiters who would certainly use the opportunity to cause a mess, so this is just the 'lesser evil' solution.
  3. Wolfenstein

    % HP -> [number] HP for mobs

    It's intentional and we're not planning to change it, at least for now.
  4. Wolfenstein

    Account is muted?

    Relog and you should be fine.
  5. Wolfenstein

    Account is muted?

    Can you post your character name?
  6. We're fighting against it, but it's an arms race that's difficult to win without hurting normal players.
  7. Wolfenstein

    Pet abilities issue

    Wait for revision 2896.
  8. Wolfenstein

    Explain me the mmr system please

    What HashtagBadeente wrote is pretty spot on. I didn't add anything extra to the system that's already there by default on TC and such. The MMR used is the average personal MMR of group members. Comparing team ratings won't tell you anything since gains/losses are based purely on MMR and its value is not displayed anywhere in TBC client.
  9. Wolfenstein

    Faction Transfer - Gender

    It's available now.
  10. Wolfenstein

    WotLK server(Atlantiss made)

    Netherwing will eventually progress onto Wotlk as we said in our PTE announcement.
  11. Wolfenstein

    Arena Season 1 and PvP Adjustments

    Update 12.02.2019 - Added a point informing of arena draws - Adjusted wintrading punishment rule
  12. Wolfenstein

    Can there be paid race change option?

    The faction transfers we're preparing will obviously have a module that changes your race, so we will be able to use that to offer an option to change just your race or customize your character later on.
  13. Wolfenstein

    Arena announcement discussion

    Unfortunately x1 realms aren't exactly the most active when it comes to PvP, so changes are necessary to ensure that there's more people playing and incentives like this are one of the tools to encourage them to do so. As I wrote in the post, we will see how it goes and adjust numbers if needed (could do something like 10 played/30 ap later down the line).
  14. Wolfenstein

    Arena Season 1 and PvP Adjustments

    As we've reached the required number of teams, arena season one will begin on Wednesday, 13th. To entice more players to participate, we're planning the following incentives and adjustments: - S1 Arena gear will not require any rating, apart from weapons that are going to remain in the 2050 bracket - Arena Flush will be performed on Monday morning - Arena matches will end in a draw with no rating change after 45 minutes - Arena Queue system will function based on hidden matchmaker rating. MMR of individual players will not reset when switching teams. - Team and Personal rating above 2000 will decay by 50 every week if the team or a player have not met the criteria of weekly games played to receive Arena Points. NOTE: In terms of personal rating only the players that did not meet the criteria will be affected. If the entire team has not played the required number of games, all players above 2000 rating will have their personal rating reduced. - Only players with their personal rating within 150 of the team rating will be eligible to receive rewards at the end of the season. - Playing 15 daily arena games will award 50 Arena Points. Additionally, every consecutive arena match played will award 2 AP for winning and 1 AP for losing - 5v5 matches will not count towards daily rewards and will grant fewer arena points during weekly flush. Gladiator titles will also not be achievable through this bracket. - Similarly, winning 10 battlegrounds in one day will award an additional 1000 honor points. Every consecutive win after that will also grant a bonus of 75 honor (25 honor points for a loss) The requirements and percentages for end of season arena rewards will be announced at a later date, most likely mid-season. Rules and punishments: - Players found to be fixing/wintrading arenas will lose the gear they acquired, have their rating and arena points reset and will also have their accounts banned for a period of time depeneding on the severity of their violation. Furthermore, they will not be eligible for any rewards at the end of that season regardless of the rating they achieve with any teams they create/join after that. They will be able to participate normally again in the next season. Further wintrading after the initial punishment will result in either an increased account lock time or a permanent ban. - Any other attempts at abusing any of the PvP systems to gain unfair advantages will result in punishments according to the severity of the violation. We believe that the proposed changes are necessary to ensure a healthier PvP ecosystem in an environment with a smaller pool of players compared to official realms and we hope to encourage more players to participate in PvP activities. We will be closely monitoring the situation once the changes go live and will adjust them (especially numbers) if needed.
  15. Wolfenstein

    MOVEMENT VISUAL BUG

    We're aware of the issue, it's most likely caused by one of the experimental changes we added. We will be iterating on it in the next couple of days and make sure it gets resolved.
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